Subject 2 - CineRender Settings
This subject has 9 topics and runs for approximately 19 minutes:
2.1 - CineRender Introduction (1:33)
Cinerender is ArchiCAD's advanced render engine, and its surface editor allows for extensive fine tuning. In this video we'll provide an overview of how the Cinerender surface editor works.
CineRender Surface Editing (CSE)
2.2 - CSE - Size & Colour (1:42)
The first two channels in the Cinerender surface editor allow the customisation of a surface's mapped size colour or texture. In this video we will review how to adjust these settings.
2.3 - CSE - Diffusion & Luminance (2:10)
The diffusion & luminance channels determine the brightness and contrast of a rendered surface. In this video we will review how to adjust these settings.
2.4 - CSE - Transparency & Alpha (3:00)
The transparency & alpha channels determine the transparency of a rendered surfaces whole or part. In this video we will review how to adjust these settings.
2.5 - CSE - Environment & Fog (2:08)
The environment & fog channels determine the clarity and distortion of a rendered surface. In this video we will review how to adjust these settings.
2.6 - CSE - Bump & Normal (3:30)
The bump and normal channels mimic relief & depth on a flat rendered surface. In this video we will review how to adjust these settings.
2.7 - CSE - Reflectance & Glow (1:45)
The reflectance & glow channels determine how reflective and shiny a rendered surface appears, and its impact upon surrounding surfaces. In this video we will review how to adjust these settings.
2.8 - CSE - Displacement & Grass (3:18)
The displacement & grass channels give 3D rendered depth to a flat surface. In this video we will review how to adjust these settings.
2.9 - CSE - Illumination (1:39)
The illumination channels overrides light bounce upon rendered surface. In this video we will review how to adjust these settings.
The information contained in our articles / website is general in nature. While we aim to provide you with a simplified instruction to the world of architecture, we cannot ensure the accuracy and validity of this information to your particular situation, location, or need.
Robert Mann Architecture and Design Pty Ltd and Archi-ed take no responsibility for the inappropriate use of the views and interpretation expressed in our articles or on this website.
We hope you find our resources entertaining, interesting, and insightful, and encourage you to further your architectural understanding by pursuing professional advice from offical sources as referenced in our articles or on this website.
In the event that you find any errors or omissions in these articles, please email us via learning@archied.com.au
As a cherished member of our online community, we encourage your feedback. We also relish your involvement to make the information on this website as accurate as possible. If you would like to contribute to our content please connect and email us via learning@archied.com.au
Visualisation Course - Subject 2 - CineRender Settings
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Subject 2 - CineRender Settings
This subject has 9 topics and runs for approximately 19 minutes:
2.1 - CineRender Introduction (1:33)
Cinerender is ArchiCAD's advanced render engine, and its surface editor allows for extensive fine tuning. In this video we'll provide an overview of how the Cinerender surface editor works.
CineRender Surface Editing (CSE)
2.2 - CSE - Size & Colour (1:42)
The first two channels in the Cinerender surface editor allow the customisation of a surface's mapped size colour or texture. In this video we will review how to adjust these settings.
2.3 - CSE - Diffusion & Luminance (2:10)
The diffusion & luminance channels determine the brightness and contrast of a rendered surface. In this video we will review how to adjust these settings.
2.4 - CSE - Transparency & Alpha (3:00)
The transparency & alpha channels determine the transparency of a rendered surfaces whole or part. In this video we will review how to adjust these settings.
2.5 - CSE - Environment & Fog (2:08)
The environment & fog channels determine the clarity and distortion of a rendered surface. In this video we will review how to adjust these settings.
2.6 - CSE - Bump & Normal (3:30)
The bump and normal channels mimic relief & depth on a flat rendered surface. In this video we will review how to adjust these settings.
2.7 - CSE - Reflectance & Glow (1:45)
The reflectance & glow channels determine how reflective and shiny a rendered surface appears, and its impact upon surrounding surfaces. In this video we will review how to adjust these settings.
2.8 - CSE - Displacement & Grass (3:18)
The displacement & grass channels give 3D rendered depth to a flat surface. In this video we will review how to adjust these settings.
2.9 - CSE - Illumination (1:39)
The illumination channels overrides light bounce upon rendered surface. In this video we will review how to adjust these settings.
The information contained in our articles / website is general in nature. While we aim to provide you with a simplified instruction to the world of architecture, we cannot ensure the accuracy and validity of this information to your particular situation, location, or need.
Robert Mann Architecture and Design Pty Ltd and Archi-ed take no responsibility for the inappropriate use of the views and interpretation expressed in our articles or on this website.
We hope you find our resources entertaining, interesting, and insightful, and encourage you to further your architectural understanding by pursuing professional advice from offical sources as referenced in our articles or on this website.
In the event that you find any errors or omissions in these articles, please email us via learning@archied.com.au
As a cherished member of our online community, we encourage your feedback. We also relish your involvement to make the information on this website as accurate as possible. If you would like to contribute to our content please connect and email us via learning@archied.com.au